Building a Three.js Scene with Claude Opus 5 in Claude Desktop
Melvin Vivas · X video post · 2026-08-02 · Open on X
Topics: AI Dev Tools & Productivity, Portfolio Projects · Level: beginner
Summary
Melvin shows a Three.js creation he generated with Claude Opus 5 in the Claude desktop app. It's a quick showcase of AI-assisted 3D web graphics.
Key points
- The demo was made with Claude Opus 5 in the Claude desktop app.
- The output uses Three.js for 3D web graphics.
- Frontier models can produce working 3D browser demos from prompts.
Resources mentioned
- Three.js · tool · x.com · free
JavaScript 3D graphics library whose browser-rendered scenes can become video frames.
Also in: Building a 3D Flight Scene with Sonnet in Cursor, three.js and 3D Models (Melvin Vivas on X · notes), Vibe-Coding a 3D Human Anatomy App with Three.js and GPT 5.6 (Melvin Vivas on X · notes), HyperFrames: Let Coding Agents Turn HTML into MP4 Videos (Melvin Vivas on X · notes), GLM-5.1 vs Claude Code (Opus 4.6): One-Shot Three.js Racing Game Eval (Melvin Vivas on X · notes) - Claude Opus 5 (Claude desktop) · tool · anthropic.com · paid
Anthropic's model, used here through the Claude desktop app.
Try this
- Prompt an LLM to generate an interactive Three.js scene.
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